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IDC Predicts: $162 Billion Global Venue in 2020 of AR / VR Market

Author:未知 Source:未知  Updated:2016-09-09 17:09:17 Clicks:
IDC Predicts: $162 Billion Global Venue in 2020 of AR / VR Market In the course of the prediction made by IDC, the sales income of AR/VR hardware is going to account for 50% of the global gross venue. For the continue rising sale ve

IDC Predicts: $162 Billion Global Venue in 2020 of AR / VR Market

In the course of the prediction made by IDC, the sales income of AR/VR hardware is going to account for 50% of the global gross venue. For the continue rising sale venue of AR/VR software, it is predictable that more than 20% revenue growth will break in 2016 which possibly be exceeded by service revenue in middle course due to the full support from logistics and manufacturing enterprises.

 

It is reported by the foreign media that IDC, a marketing researcher, had issued a lattest survey which predicted that the global venue of AR/VR market willjump from 5.2 billion dollars in 2016 to 162 billion dollars in 2020. In other words, the annual growth rate in this industry has rises about 181.3% during just five years. The latest investment guidance issued by IDC rendered every predication in technology, industry and geography for AR/VR market.

 

Chris Chute, the vice president of Customer Practice and Analysis Department of IDC claimed that in the past few years, AR and VR have just developed in the scientific field. For now, with the smart phone’s support for cheap VR helmet, pay-experience which is new, customer-made and content-driven is about to enter into the consumer market. The latest technique innovative achievement of heathcare industry introduced that AR is able to making profound influence. He predicted that the dream of AR/VR will come true in the realm of education, logistics, manufacturing and others in future five years.

 

 Tom Mainelli, the vice president of AR/VR Center of IDC, denoted that original and cheap hardware equipment will contributed to the development of AR and VR that are served more and more companies and individuals. Nevertheless, the specific applications of AR/VR are dependent on the application software and service of those hardware equipment. They assumed in next few years, the developers are bound to create a large amount of new experience for the devices which will change most people’s work style completely.

 

In the course of the prediction made by IDC, the sales income of AR/VR hardware is going to account for 50% of the global gross venue. For the continue rising sale venue of AR/VR software, it is predictable that more than 20% revenue growth will break in 2016 which possibly be exceeded by service revenue in middle course due to the full support from logistics and manufacturing enterprises.

 

According to the prediction, the revenue of VR system in 2016 and 2017 will higher than that of AR system, in fields like customer, software, consultant service and system integration service, which are mostly related to the games chosen by customers and the payment items. However, after 2017, AR system will turn the tide and surpass the revenue of VR system, mainly featured in fields like medical service, product designing and manufacturing.

 

Provided take the geographical distribution into consideration, markets of America, West Europe and Asia (excluding Japan) in AR/VR will account for three quarters of the global revenue. Even though the revenues of them are almost similar to each other, revenue in America market will be obviously higher than another markets by 2020. Due to the primary development period of AR/VR technology, over 100% annual growth rate of income in each region will achieve during the prediction period.

 

China, as the biggest market in Asia, there is no doubt that the marketing of AR/VR is quite promising. And it has made progress in this filed by leaps and bounds in recent years owing to the introduction of advanced technology. Moreover, many exchange conferences and exhibitions are conducted to further its development, among which the China Guangzhou Int’ l Game & Amusement Exhibition (CIAE) is the most influential game and amusement exposition in the China. It has won the staunch supports of related government departments, associations, media and enterprises at home and abroad.

 

If you want to exhibit or visit, please contact us so that we can send you some useful information to ensure you a fruitful trip.

 

China Guangzhou Int l Game & Amusement Exhibition (CIAE 2017)

Date: March 8th-11th, 2017 

Venue: Guangzhou Pazhou.China Import & Export Fair Complex

Website: http://www.chinaamusement.com